Project Summary
Platforms: XBox 360, PlayStation 3Technology: BlitzTech
Released: TBC
Clients: Blitz Arcade
Game Description
The sinister Silencers have arived in Tremolo Town and are abolishing music, creativity and
fun! Only Clef, Tremolo's leading DJ, can bring the townsfolk together to defeat these
evil invaders! CodaChain creates a unique brand of fun and addictive gameplay through innovative
mechanics.
Gather a chain of people, each one bringing their own special abilities to the party. Use different combinations of diverse characters to solve puzzles, overcome obstacles and mix music, as each person adds a new track to the game's fully interactive tunes! The game features stunning graphics, a 10 chapter single player story mode, over 30 unlockable challenges and multiplayer modes for 2 to 4 players on- and offline; hours of fun for gamers of all ages!
Gather a chain of people, each one bringing their own special abilities to the party. Use different combinations of diverse characters to solve puzzles, overcome obstacles and mix music, as each person adds a new track to the game's fully interactive tunes! The game features stunning graphics, a 10 chapter single player story mode, over 30 unlockable challenges and multiplayer modes for 2 to 4 players on- and offline; hours of fun for gamers of all ages!
Development
3rd Dimension Creations handled most of the development. This includes Management & Scheduling,
Iterative Game Design alongside Blitz Arcade, Gameplay Programming, Level Scripting, 2D Digital
Artwork, 3D Environments, Assets, Numerous Characters and Asset Animation. Audio was provided by
the client.
Technology
CodaChain was developed using BlitzTech
(the cross-platform Game Engine & Tool Chain developed by Blitz Games Studios) for the XBox 360 and PlayStation 3.
Having used many gaming technologies in the past, 3rd Dimension Creations quickly come to grips with this powerful &
intuitive technology to develop this exciting title.
Client Endorsement
"3rd Dimension Creations have been a great developer to work with. In addition to their passion and enthusiasm they
also demonstrate a very mature, well organised and completely open approach with their work practices. It has been a
pleasure working with them."
Philip Oliver, CEO - Blitz Games Studios












